I can understand not wanting to bloat up the ports, but it can always be uploaded to AROS archives. I understand the metamake files only invoke the underlying build system, but since the devs were kind enough to accept my PRs, so I don't want to add any extra files. SDL2 is not a requirement, SDL 1.2 is still perfectly functional in the Player. That being said, SDL2 would offer some advantages, for example faster up-scaling and arbitrary zoom levels.