Spoiner(Split/Join/Recover) Maybe integration for dopus on icaros would be well

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salvatore

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Hi

i see this on aminet, again upload the source on archives? when it's possible to port, do not had similar tools, might be interesting

http://aminet.net/util/cli/sploiner-1.01.lha



paolone

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Salvatore, this was really an easy cake :-)

Compiling it for AROS has just been matter of exploding the source.lha archive included with the program, enter the AROS shell and type 'make'.
Please test the included archive, if it works correctly for you, I will add it to the current ones and re-release the archive on the Archives.


paolone

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By the way: I tested the program by myself, correctly splitting and joining a bigger file, so I upoloaded it to the Archives. You can find it in the uploads list, currentely.


salvatore

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I had tried to make, but it gave me errors, however great you did it hihi every now and then we are lucky, I had downloaded the package of advanced textatures for the quake engine (darkplaces) created by romi's and wanted to upload it to archives, but they are 2 gb of files, with this you will not have problems, even for other needs

hello Paolone



salvatore

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paolone

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I had tried to make, but it gave me errors, however great you did it hihi every now and then we are lucky, I had downloaded the package of advanced textatures for the quake engine (darkplaces) created by romi's and wanted to upload it to archives, but they are 2 gb of files, with this you will not have problems, even for other needs

hello Paolone
you just needed Icaros' LIVE! (not light) with development stuff installed. It works like a charm :-)


salvatore

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ah ok i understand, thank you ;)



paolone

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I have included Sploiner in Icaros Desktop and created two Magellan options to split and rebuild big files. I will refine things in the weekend and write something about it on icarosdesktop.org, the next week.


salvatore

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salvatore

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I was not able to split a file and as if the system ignored it (because I could not even copy it and place it on a directory), are the rygel's textature for darkplaces, 2,7 Gb of file

https://icculus.org/twilight/darkplaces/files/rygel-dp-texturepack-ultra.pk3



paolone

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I need some time to download the pack file and test it on Icaros. If the file is too big, there is the chance you hit some AROS filesystem limitation. In the meanwhile, please have a read here, as promised:

          Splitting and rebuilding large files with Icaros 2.2.8   http://vmwaros.blogspot.com/2019/06/splitting-and-rebuilding-large-files.html



paolone

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I have finished downloading the .pk file you mentioned here, it's 2.7 GB large. Hosted AROS can't even list the contents of the directory where it is stored, so I am afraid we stuck into the following situation:

If the file is too big, there is the chance you hit some AROS filesystem limitation.
You should download the pack file with a different operating system and fragment the file there. Maybe this will be addressed by a different, 64bit AROS version.


salvatore

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thanks paolone yes I realized it was a filesystem problem

thank's for all



salvatore

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I remember that with an old version of icaros I tried that file with darkplaces and I had no problems with the graphics card, mystery



salvatore

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