thankyou
i was able to succesfully port my software to aros within a few hours
but i have scrapped the result, and decided not to release it. here are the reasons why:
1. the gcc used in aros inserts every debug information (such as variable and function names) to the binary, and it canot be stripped. if someone disassembles it, essencially gets your source code.
2. no proper documentation. i was not even able to find an api call to get the number of cpu core count within 10 minutes of googling.
3. due to the second point i will not spend my next 2 weeks to figure out how to create a new window, how to interface the keyboard or how to initialize the sound card...
4. to counter to the 2th and 3th points, there is SDL. however, in aros, SDL1 was used, which is lgpl, therefore it is
ILLEGAL to statically link it to a non-opensource software. SDL2 would be fine, but thats not available under aros.
5. no smp. smp was annouced a year ago or so, in theory it should work. but no, it does not works. also, no sound (ac97) so i cant test if my program even have sound.
if the new sdl2 will get released into aros then i can release at least a beta version but nothing until then