Amiga is where almost all AROS users, developers came from. Amiga 68k emulation is to me, and I think to most others, the most important part of AROS regarding software.
We have a quite old version of e-uae (janus-uae), but it is quite ok. Rock stable I think. The only problem is when it is iconified and together with whd-menu it will crash quite often launching a game. Take a look at janus-uae iconified and you will see a lot of crap caracters instead of normal text as it should have been. Button to resize window does not work either.
I talked with"o1i" autour of janus-uae. This is what he have to say about it.
Yes, I know. This happens, when you iconify the GUI window, as j-uae is a Commodity. Seems like the string used there is not valid and this leads to output of random data. This will crash, if the data points to a long not-NULL-terminated memory region most likely. And it looks ugly.
Might be trivial to fix, if you can compile j-uae.
o1i is a busy man and have little interest in fixing this. He still is around and I'm sure he can answer questions.
I consider this an very important fix and I think Paolone does to.
For people that does not know what whd-menu is it is a game, demo lanuncher of WHDLoad installs. It is a very clever easy way to play your amiga 68k games.
Since I'm not a developer I can always come up with some cash if that is what it takes.
I guess there could be other users that could spend some cash to get this fixed.
I'm thinking someone could look at the code and someone that have a abi v.0 Linux development setup could compile Janus-UAE.
Maybe it is even a way to update the e-uae 0.8.29-WIP4 code. Would it be possible to use a later version of JIT with e-uae?
I know o1i been looking at a port from win-uae and in a perfect world that would be the best, but much more difficult task.
One step at a time.
Please post your interest if you are user or developer.