Icaros Desktop needs a 3D Modeler and Renderer similar to this to showcase it's versatility in rendering & displaying grahics.
There's an open source project available with Amiga 68k source code with similar capabilities. It's somewhat modular with a Modeler Window, Renderer & an Image Viewer that can also act as a standalone module for loading & displaying images. It was similar to and contemporary with LightWave 5.0 & Imagine. It specialized in a rendering technique called "Ray Tracing".
I managed to get the Amiga version setup and running in OS 3.9 last night. It uses Cybergraphx & Storm Mesa. I was able to open the Modeler Window to access the Main Menu but when I tried to render a scene it froze. I suppose I'm missing a part. I'll re-examine the Amiga source code to see what it's doing at that point.
I have set up an AROS project to revise & recompile the Loader & Viewer modules. Once that is complete & working on Icaros I will focus on the Modeler & Renderer. While I'm revising parts of it I'll make a few enhancements while keeping the core functions the same. I especially would like to add more picture types to save rendered images including saving to HAM6 & HAM8.
Because it's similar to 3DS R4 and it accepts 3DS files I'd like to re-name the Icaros version to "RayTrace Studio" with new icons.
Even if it only renders gold balls, or glass marbles, or a clown juggling silver balls, that's a good start. I made a new shiny icon for the Modeler & I plan to make one for the standalone Viewer as well. I always wanted to use the AROS symbol for an app icon.