Icaros Desktop 64 bit

paolone · 7666

paolone

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Reply #15 on: July 26, 2019, 08:23:47 AM
Thank you. That's very useful.

Do we have a 64bit Magellan yet?


Nope, and this is a great issue to me. If I remember correctly, Szilard once told me porting it to 64bit would have been a huge task, due to the fact that 32bit structures were used everywhere. But I hope that, in the meanwhile, current mantainers of the program have done some changes to modernize the code.





Yanosh

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Reply #16 on: July 26, 2019, 03:14:56 PM
Will Directory Opus 4 work on 64 bit Aros?



BSzili

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Reply #17 on: August 15, 2019, 02:57:28 PM
Thank you. That's very useful.

Do we have a 64bit Magellan yet?


Nope, and this is a great issue to me. If I remember correctly, Szilard once told me porting it to 64bit would have been a huge task, due to the fact that 32bit structures were used everywhere. But I hope that, in the meanwhile, current mantainers of the program have done some changes to modernize the code.
Just to clarify, it probably won't be a huge task per se, but it will definitely require some effort and a lot of testing to find these problems. My memory has faded a lot, but I recall some stray (U)LONGs, and Magellan extends system structures in weird ways, so who knows.
The best way to find out is to build it for 64-bit AROS to see what's broken.

This is just like television, only you can see much further.


salvatore

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Reply #18 on: August 25, 2019, 10:58:53 AM
as bszili says you have to take in hand the code and see the dafarsi, in the open world as linux usually everything is done quite quickly, but on aros is different the thing, we proceeded so far with the bounty and perhaps is the way to go, even independently time and resources allowing



lm

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Reply #19 on: September 03, 2019, 07:32:04 AM
@Paolone:

try contacting Hollywood author for a port to 64 bit aros.

Offer him your help in testing it.




Samurai_Crow

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Reply #20 on: September 03, 2019, 01:44:30 PM
Andreas Falkenhahn, the author of Hollywood, has said something to the effect that he won't support ABI v1 until it is officially released.



salvatore

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Reply #21 on: September 03, 2019, 02:42:23 PM
it also seems right



paolone

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Reply #22 on: September 20, 2019, 05:17:48 PM
I've added a '64BIT' hub page on Icarosdesktop.org and a video showing 64bit Icaros in action.

https://vmwaros.blogspot.com/p/64-bit.html


enjoy!


trekiej

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Reply #23 on: September 20, 2019, 11:44:01 PM
I will run that hosted on my 64 Ubuntu Laptop.
edit:
How close would we be to programming for 64bit.
Develop on Linux then transfer to Aros?
« Last Edit: September 21, 2019, 12:01:34 AM by trekiej »



paolone

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Reply #24 on: September 21, 2019, 04:10:53 AM
I will run that hosted on my 64 Ubuntu Laptop.
edit:
How close would we be to programming for 64bit.
Develop on Linux then transfer to Aros?
I can't answer to the first question, but the second is no issue to me: on my build machine I have a /sources directory with the whole AROS build tree, and a /aros64 directory where I keep my main Icaros 64 files and stuff. When I succeed building a program from sources (as explained on my site), I can immediately test it in the Icaros 64 hosted environment. As far as I can understand when developers talk, the need of using AROS build tree can be uncomfortable at the beginning, but it's really a matter of habits.




trekiej

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Reply #25 on: September 22, 2019, 09:16:44 PM
Thanks, looking forward to Icaros64.