AROS World Exec
Development => Development (General) => Topic started by: nikos on January 14, 2019, 05:04:17 AM
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This version is only for aros 64-bit. This version is not even working as abi v.1 was broken around a year-ago. Needs recompile.
https://sourceforge.net/projects/janus-uae/files/janus-uae2/v0.2/
Could someone compile for aros i386 abi v.0
Could even be without the GUI. I'm very interested in this version.
I consider the 68k emulation the most important part of AROS or my dirstro "AspireOS".
Janus-UAE v.0 is good at least with emulating most games but would like to try out later version for
a more serious, RTG 68k workbench.
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Nikos, Janus-UAE2 is not ready and not fully useable yet. I contacted o1i a few days ago. He said that he has unfortunately no time at the moment for Janus-UAE2 due to his job and real life. So I think we have to wait. :)
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AFAIR the actual Icaros contains an (untested) ABI v0/32bit alpha version. Use at your own risk.
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Both in Janus-UAE version 1.2 and 1.4 There are some strange caracters when the GUI gets iconified.
https://imgur.com/a/sVURHr9
Button to resize window inn and out does not work either.
This unfortunatly seams to crash WhdMenu from time to time.
I get this requester "Janus-UAE GUI crashed" or something like that.
I even tried in uae.config with configuration usegui=no
But GUI is still there.
Would realy, realy appreciate if this could be fixed or compiled without GUI or maybe use SDL as GUI instead. Other than that Janus-UAE is very reliable and no problems. Seams rock stable.
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Are there any versions of uae that work with Aros 64 bit abi V.1?
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The new janus-uae2 has been developed for abi v1/64bit. So it will work best there.
And yes, it would need some recompiling. Should be much easier than building v1. Let me know, if you want access to the sources.
I just tries a recompile, no bigger problems here.
But janus-uae2 fails opening libSDL.. even before any line of own code gets executed. I guess something in SDL changed?
#0 0x00000000411f6b65 in strncmp (str1=0x496d23f0 "",
str2=0x0 <Module_base::Change_Config(Section*)>, n=776) at strncmp.c:56
#1 0x0000000049ad54d4 in ?? ()
#2 0x0000000049b4e6b5 in set_call_libfuncs ()
#3 0x0000000049ad4ed9 in SDL_1_SDL_OpenLib ()
#4 0x000000004c817fbf in Exec_92_OpenLibrary (libName=0x411ae360 "SDL.library",
version=0, SysBase=0x41002820) at openlibrary.c:81
#5 0x000000004c89c8f9 in Dos_0_OpenLibrary (libname=0x4a5511e0 "SDL.library",
version=0, SysBase=0x41002820) at lddemon.c:500
#6 0x000000004a415685 in __inline_Exec_OpenLibrary (__arg1=0x4a5511e0 "SDL.library",
__arg2=0, __SysBase=0x41002820)
Is building with -lSDL not possible anymore? Is this some posixc / abi v1 library model problem?
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Just a quick note I‘d like to share with you:
https://github.com/BlitterStudio/janus-uae
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Nice project, integrating Janu-UAE on Wanderer is the right way to emulate Amiga software.
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This is great news. We need AROS to be great with classic 68k software and games.
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It definitely is. However, the developer has contacted me on arosworld.org to see where my SDL2 status is:
I would like to see if I can improve Janus-UAE on AROS, and one of the things would be moving it to SDL2 - but that requires the library first, of course
https://arosworld.org/infusions/forum/viewthread.php?thread_id=1087&rowstart=20&pid=2119#post_2116 (https://arosworld.org/infusions/forum/viewthread.php?thread_id=1087&rowstart=20&pid=2119#post_2116)
I think SDL2 needs the same attention if we want to bring quality software to AROS.